Picnic Basket Update #1
As mentioned before, I have put out a small update that fixes an issue regarding the Food Tag, Beef Bowl. It would not trigger as intended, but with this update it should.
I'll be going more in-depth at later date about how exactly all this works. For now, I will say that the solution involves including an effect to call a Common Event, to a generic skill that I'm using for testing. By doing this, it will go through the code to see if the tag was equipped, and if enough food is available to activate. This particular event is something I would attach to everything that happens in battle, though now is mainly called during other Common Events that feature Action Sequences.
Beyond that, I fixed the opening spawn so that it shows a short disclaimer. This game is still non-profit and non-commercial, though if anyone wishes to donate toward the project, they are welcome to do so.
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Tales of Naturia
Harmony with Nature RPG
Status | Prototype |
Author | Mediahunter1 |
Genre | Role Playing |
Tags | 2D, Furry, RPG Maker, Singleplayer, tales-of |
Languages | English |
More posts
- Progress Report: Vera Event and Other Things10 days ago
- Progress Report: Cambio Nature Trail and Input-Based Abilities39 days ago
- Enemy Animation Sprites - Cambio Nature Trail60 days ago
- Map Design: Cambio Nature Trail67 days ago
- Progress Report: Over Limit and Other ChangesJul 28, 2024
- Progress Report: Skit and Map StuffJul 13, 2024
- Feature Mechanic: Skit SystemJun 28, 2024
- Map Design: CambioJun 18, 2024
- Emergency UpdateJun 03, 2024
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